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Spectre
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Posted: Tue 29. Apr 2008, 20:53 |
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Joined: Fri 22. Feb 2008, 22:41 Posts: 144 Location: UK
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yeah alvar, i can convert any of the doom maps if you want, just tell me which and i'll send them to u over msn
and yeah u can do anything u like with my maps, they belong to chaser now
and rabbit, i can do that too, i can make bots just like that, the problem is that it's impossible or very very hard to get a bot / actor to act like a hostage, follow government forces when asked, and go back to base when caught by law breakers. whats even harder is making them one of the objectives, as soon as they ALL hit a particular point, gov forces win
i will talk to sum1 but me and sum1 talk all the time, he's the one that taught me everything to date, he's kickass lol
Last edited by Spectre on Wed 30. Apr 2008, 13:05, edited 1 time in total.
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Posted: Tue 29. Apr 2008, 20:53 |
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Spectre
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Posted: Tue 29. Apr 2008, 20:54 |
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Joined: Fri 22. Feb 2008, 22:41 Posts: 144 Location: UK
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i finished militia, next week it will be published as a .fs file
dont be too impatient lol, screenshots of it are on the website like i think i said before
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-=/BTB/_$cH4F*
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Posted: Wed 30. Apr 2008, 14:25 |
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Joined: Tue 11. Mar 2008, 11:46 Posts: 357 Location: Behrensen
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spectre-112 wrote: yeah alvar, i can convert any of the doom maps if you want, just tell me which and i'll send them to u over msn
and yeah u can do anything u like with my maps, they belong to chaser now
and rabbit, i can do that too, i can make bots just like that, the problem is that it's impossible or very very hard to get a bot / actor to act like a hostage, follow government forces when asked, and go back to base when caught by law breakers. whats even harder is making them one of the objectives, as soon as they ALL hit a particular point, gov forces win
i will talk to sum1 but me and sum1 talk all the time, he's the one that taught me everything to date, he's kickass lol Why don't edit the way of save hostages a bit and activate them just like keys and they run on themselves? is that easier? And give the Lawbrakers a chance and if they kill all hostages before they ran to the resc point, the gov forces have to kill all law brakers to win
_________________ 1) Niemand hat vor, eine Mauer zu bauen! <---> 2) Niemand hat vor, einen Überwachungsstaat zu errichten! @1: Kurz darauf stand die Mauer! @2: ??? Wir werden sehen 
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Spectre
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Posted: Fri 2. May 2008, 11:24 |
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Joined: Fri 22. Feb 2008, 22:41 Posts: 144 Location: UK
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it's a lot harder than it sounds, the hostages wouldn't know which route to take so they'd end up trying to go throgh walls, but still i'll try it, there's always a possibility
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Istvan
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Posted: Fri 2. May 2008, 12:43 |
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Joined: Mon 4. Feb 2008, 14:08 Posts: 481
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spectre-112 wrote: it's a lot harder than it sounds, the hostages wouldn't know which route to take so they'd end up trying to go throgh walls, but still i'll try it, there's always a possibility give them a paper with a map l0000l
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-=/BTB/_$cH4F*
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Posted: Fri 2. May 2008, 12:52 |
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Joined: Tue 11. Mar 2008, 11:46 Posts: 357 Location: Behrensen
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xDDD try it  maybe sum more points to run than only res point, around every corner one point? posible?
_________________ 1) Niemand hat vor, eine Mauer zu bauen! <---> 2) Niemand hat vor, einen Überwachungsstaat zu errichten! @1: Kurz darauf stand die Mauer! @2: ??? Wir werden sehen 
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Spectre
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Posted: Fri 2. May 2008, 16:41 |
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Joined: Fri 22. Feb 2008, 22:41 Posts: 144 Location: UK
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hold on, lol what do u mean by points?
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*D*A*S*A*
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Posted: Fri 2. May 2008, 19:16 |
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Joined: Tue 22. Jan 2008, 18:58 Posts: 791 Location: Portugal
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-=/BTB/_$cH4F* wrote: xDDD try it  maybe sum more points to run than only res point, around every corner one point? posible? yeah explain yourself, du kamel xD
maybe you could ask a CS expert to teach you CS's bot system and if its possible to make it for another random game
_________________ "Stand by your glasses steady. And drink to your comrade's eyes. Here's a toast to the dead already, and hurrah for the next to die." by T-BagQ:. What is arrogance? A:. Thinking you can compete with me!
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-=/BTB/_$cH4F*
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Posted: Fri 2. May 2008, 19:46 |
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Joined: Tue 11. Mar 2008, 11:46 Posts: 357 Location: Behrensen
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[color=#FFBF00]yeah explain yourself, du kamel[/quote]Kamel is boring, try Schweinchen, it's better and much more eeeeevil spectre-112 wrote: hold on, lol what do u mean by points? Points, routepoints,waypoints... a route to the resc point, which is made of some commands, for each corner to the point they must reach one command =) put in a row, so that they move a lil bit ugly, but it might work...
_________________ 1) Niemand hat vor, eine Mauer zu bauen! <---> 2) Niemand hat vor, einen Überwachungsstaat zu errichten! @1: Kurz darauf stand die Mauer! @2: ??? Wir werden sehen 
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Spectre
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Posted: Fri 2. May 2008, 21:16 |
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Joined: Fri 22. Feb 2008, 22:41 Posts: 144 Location: UK
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its a good idea but points cant be placed anywhere, they're not even in the console list of entities, i'm telling u that hostages are impossible to do, there is no comand that tells them to follow Gov Forces and go back to base when they see a Law Breaker, its much much more complicated than it looks dude
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